- Tema Autor
- #1
hola gente bueno a q le dejo mi cfg espero que le sirva
alias slot10s "slot10;wait;wait;slot10;wait;wait;slot10;wait;wait"
// <-*-*-*-*-*-*->| IMPORTANTE !!! SIEMPRE PROTEGER CONTRA ESCRITURA <-*-*-*-*-*-*->
//------- 0n*Fire!
clear
unbindall
// <-*-*-*-*-*-*-> | NicK | <-*-*-*-*-*-*-> //
name "Player "
// <-*-*-*-*-*-*-> | Conexion Settings | <-*-*-*-*-*-*->
// Netcode Adsl 512/128
rate "9999" //
cl_rate "9999" //
cl_updaterate "60" //
cl_cmdrate "35" //
cl_latency "-30" //
cl_lw "1" //
cl_lc "1" //
ex_interp "0.1" //
// <-*-*-*-*-*-*-> [Teclado/Movimiento] <-*-*-*-*-*-*->
bind "w" "+forward" //
bind "s" "+back" //
bind "a" "+moveleft" //
bind "d" "+moveright" //
bind "SPACE" "+jump" //
bind "CTRL" "+duck" //
bind "SHIFT" "+speed" //
bind "q" "lastinv" //
bind "ENTER" "+attack"
//------- [Binds.Teclado.Comandos]
bind "F1" "say
bind "F10" "say
bind "F5" "say /top15"
bind "F6" "say /rankstats"
bind "F7" "say /rank"
bind "F8" "say
bind "F2" "say_team ¡¡¡¡ ---> Plantaron en A <--- GoGoGo !!!!"
bind "F3" "say_team ¡¡¡¡ ---> Plantaron en B <--- GoGoGo !!!!"
bind "F4" "say_team ¡¡¡¡ [ Need BuckUP ] !!!! AyudamE"
bind "r" "+reload" //
bind "b" "buy" //
bind "o" "buyequip" //
bind "," "buyammo1" //
bind "." "buyammo2" //
bind "z" "radio1" //
bind "x" "radio2" //
bind "c" "radio3" //
bind "f" "impulse 100" //
bind "g" "drop;say_team [ Dropped Arma / C4 ]"
bind "h" "+commandmenu" //
bind "t" "impulse 201;
bind "v" "+voicerecord" //
bind "n" "zurdo"+right"
bind "TAB" "+showscores; stopsound; developer 1 ;echo StopSound ;developer 0" //
bind "ESCAPE" "cancelselect" //
bind "ENTER" "+attack"
bind "y" "messagemode" //
bind "u" "messagemode2" //
bind "~" "toggleconsole" //
bind "`" "toggleconsole" //
bind "*" "say Mi mSn eS : [email protected]
bind "0" "slot10" //
bind "1" "slot1" //
bind "2" "slot2" //
bind "3" "slot3" //
bind "4" "slot4" //
bind "5" "slot5" //
bind "6" "slot6" //
bind "7" "slot7" //
bind "8" "slot8" //
bind "9" "slot9" //
bind "[" "podbotmenu" //
bind "]" "+commandmenu" /
bind "/" "chooseteam" //
bind "-" "say .com/
bind "PAUSE" "rcon pausable 1; pause" //
alias "derecho" "cl_righthand 1;wait;echo mano derecha;wait;bind e zurdo"
alias "zurdo" "cl_righthand 0;wait;echo mano izquierda;wait;bind e derecho"
//----- Binds Automaticos
bind "capslock" "silw"
alias silw "sw_on"
alias sw_on "+speed; alias silw sw_off; developer 1; echo ** CAMINANDO **; developer 0"
alias sw_off "-speed; alias silw sw_on; developer 1; echo ** CORRIENDO **; developer 0"
bind "e" "+use"
alias defusar "defusar_on"
alias defusar_on "+use; alias defusar defusar_off"
alias defusar_off "-use; alias defusar defusar_on"
//*********************//
//* 'Mouse ~~(,,^^>' *//
//*********************//
bind "MOUSE1" "+attack" //
bind "MOUSE2" "+attack2" //
bind "MWHEELUP" "radio2" //
bind "MWHEELDOWN" "radio3" //
bind "MOUSE3" "aCB4" //
bind "MOUSE4" "radio3" //
bind "MOUSE5" "radio2" //
//------- [Varias 0n*Fire!]
bind "i" "timeleft; showbriefing" //
bind "j" "say nextmap" //
//Binds Gr0x0s
alias p0 "volume 0.0 ; alias pup p1 ; developer 1 ; echo Volume (min 0)==========; developer 0"
alias p1 "volume 1.2 ; alias pup p2 ; alias pdn p0 ; developer 1 ; echo Volume =(1.2)========= ; developer 0"
alias p2 "volume 1.4 ; alias pup p3 ; alias pdn p1 ; developer 1 ; echo Volume ==(1.4)======== ; developer 0"
alias p3 "volume 1.6 ; alias pup p4 ; alias pdn p2 ; developer 1 ; echo Volume ===(1.6)======= ; developer 0"
alias p4 "volume 1.8 ; alias pup p5 ; alias pdn p3 ; developer 1 ; echo Volume ====(1.8)====== ; developer 0"
alias p5 "volume 2.0 ; alias pup p6 ; alias pdn p4 ; developer 1 ; echo Volume =====(2)===== ; developer 0"
alias p6 "volume 2.2 ; alias pup p7 ; alias pdn p5 ; developer 1 ; echo Volume ======(2.2)==== ; developer 0"
alias p7 "volume 2.4 ; alias pup p8 ; alias pdn p6 ; developer 1 ; echo Volume =======(2.4)=== ; developer 0"
alias p8 "volume 2.6 ; alias pup p9 ; alias pdn p7 ; developer 1 ; echo Volume ========(2.6)== ; developer 0"
alias p9 "volume 2.8 ; alias pup p10 ; alias pdn p8 ; developer 1 ; echo Volume =========(2.8)= ; developer 0"
alias p10 "volume 3.0 ; alias pdn p9 ; developer 1 ; echo Volume ==========(max 3); developer 0"
p10
bind "LEFTARROW" "pdn"
bind "RIGHTARROW" "pup"
developer 1
+sensitivity
alias r0 "sensitivity 0.8 ; alias pap r1 ; developer 1 ; echo sensitivity (min 0.8)=====; developer 0"
alias r1 "sensitivity 1. ; alias pap r2 ; alias pdw r0 ; developer 1 ; echo sensitivity =(1)==== ; developer 0"
alias r2 "sensitivity 1.3 ; alias pap r3 ; alias pdw r1 ; developer 1 ; echo sensitivity ==(1.2)=== ; developer 0"
alias r3 "sensitivity 1.6 ; alias pap r4 ; alias pdw r2 ; developer 1 ; echo sensitivity ===(1.6)== ; developer 0"
alias r4 "sensitivity 1.8 ; alias pap r5 ; alias pdw r3 ; developer 1 ; echo sensitivity ====(1.8)= ; developer 0"
alias r5 "sensitivity 2.5 ; alias pap r4 ; developer 1 ; echo sensitivity =====(max 2.5); developer 0"
r5
bind "UPARROW" "pap"
bind "DOWNARROW" "pdw"
//------- [Net_Graph] //
bind "p" "graphon"
net_graphpos "2"
alias "graphon" "net_graph 4; bind p graphoff"
alias "graphoff" "net_graph 0; bind p graphon"
// *** LEET *** //
alias "modelsi" "cl_minmodels 0; bind k modelno"
alias "modelno" "cl_minmodels 1; bind k modelsi"
bind "k" "modelsi"
// *** Script de Musiquita o.0 *** //
bind l extoggle
alias extoggle exon
alias exon "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias extoggle exoff"
alias exoff "-voicerecord; voice_inputfromfile 0; voice_loopback 0; alias extoggle exon"
m_filter "0" //
m_pitch "0.022" //
m_yaw "0.022" //
m_forward "1" //
m_side "0.8" //
sensitivity "1" //
zoom_sensitivity_ratio "0.8666" //
cl_dynamiccrosshair "0" //
joystick "0" //
+mlook //
//Ultimos Binds !!
bind kp_home "aCB6"
alias aCB6 "aCB6line1"
alias aCB6line1 "con_color 255+0+0; alias aCB6 aCB6line2"
alias aCB6line2 "con_color 0+255+0; alias aCB6 aCB6line3"
alias aCB6line3 "con_color 0+0+255; alias aCB6 aCB6line4"
alias aCB6line4 "con_color 255+255+50; alias aCB6 aCB6line5"
alias aCB6line5 "con_color 50+200+255; alias aCB6 aCB6line6"
alias aCB6line6 "con_color 155+155+155; alias aCB6 aCB6line7"
alias aCB6line7 "con_color 255+255+255; alias aCB6 aCB6line1"
bind kp_uparrow "aCB5"
alias aCB5 "aCB5line1"
alias aCB5line1 "name 1; alias aCB5 aCB5line2"
alias aCB5line2 "name 2; alias aCB5 aCB5line3"
alias aCB5line3 "name RoY4*; alias aCB5 aCB5line1"
alias aCB4 "aCB4line1"
alias aCB4line1 "cl_righthand 1; alias aCB4 aCB4line2"
alias aCB4line2 "cl_righthand 0; alias aCB4 aCB4line1"
bind kp_pgup "demo"
// <-*-*-*-*-*-*-> | AJUSTES | <-*-*-*-*-*-*->
// --------------- | CL | ---------------
l_himodels "0.000000" //
cl_minmodels "1" //
cl_timeout "9999" //
cl_download_ingame "1" //
cl_allowdownload "1" //
cl_allowupload "1" //
cl_backspeed "400" //
cl_forwardspeed "400" //
cl_gaitestimation "1.000000" //
cl_observercrosshair "0" //
cl_pitchdown "89" //
cl_pitchup "89" //
cl_solid_players "1" //
cl_gibcount "4" //
cl_giblife "180" //
cl_bob "0.010" //
cl_corpsestay "180" //
cl_bobcycle "0"
_snd_mixahead "0.1" //
_cl_autowepswitch "0" //
cl_crosshair_size "small"
cl_crosshair_color "000 4444 000"
cl_crosshair_translucent "0"
cl_radartype "4"
cl_lc "1"
cl_lw "1"
cl_weather "1"
fps_max "100"
fps_modem "0"
// --------------- | Vide0 | ---------------
gl_overbright "0" //
gl_polyoffset "0.1" //
gl_monolights "0" //
gl_flipmatrix "0" //
gl_keeptjunctions "0" //
gl_lightholes "0" //
gl_monolights "0" //
gl_overbright "0" //
gl_palette_tex "0" //
gl_picmip "0" //
gl_playermip "3" //
gl_wateramp "0" //
gl_alphamin "0.25" //
gl_cull "1" //
gl_max_size "256" //
gl_round_down "6.000000" //
gl_texturemode "gl_linear_mipmap_linear" //
gl_polyoffset "4" //
gl_affinemodels "0" //
gl_dither "0" //
gl_clear "1" //
fastsprites "0" //
brightness "999" //
gamma "999" //
fps_max "99" //
max_shells "5" //
max_smokepuffs "5" //
mp_decals "300" //
r_decals "25" //
r_drawviewmodel "1" //
r_dynamic "0" //
r_mirroralpha "0" //
cl_vsmoothing "0.05" //
cl_dlmax "0" //
r_wateralpha "0" //
// --------------- | Sonid0 | ---------------
s_polykeep "1000000000" //
s_polysize "10000000" //
s_leafnum "0" //
s_automax_distance "30.0" //
s_automin_distance "2.0" //
s_bloat "2" //
s_distance "60" //
s_eax "0" //
s_geometry "0" //
s_max_distance "1000" //
s_min_distance "8.0" //
s_numpolys "200" //
s_refdelay "4" //
s_refgain "0.4" //
s_reverb "0" //
s_verbwet "0.25" //
s_a3d "0" //
voice_scale "0.75" //
voice_enable "1" //
sv_voiceenable "1" //
hisound "1" //
_snd_mixahead "0.1" //
bgmvolume "0" //
ambient_fade "100" //
volume "2" //
net_graph "0"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
// --------------- | OTRAS | ---------------
con_color "232 232 232" //
console "1" //
crosshair "1" //
developer "0" //
lightgamma "2.5" //
texgamma "2" //
graphheight "90" //
hud_centerid "1" //
hud_fastswitch "1" //
hud_deathnotice_time "10" //
loadas8bit "0" //
precache "1" //
scr_conspeed "99999" //
snd_noextraupdate "0" //
suitvolume "0.25" //
viewsize "120" //
gunsmoke "0" //
developer "1" //
sv_aim "0" //
r_mmx "1" //
ati_npatch "1.0"
ati_subdiv "2"
ambient_fade "100"
violence_ablood "0" //
violence_agibs "0" //
violence_hblood "0" //
violence_hgibs "0" //
// <-*-*-*-*-*-*-> | set_info | <-*-*-*-*-*-*->
setinfo "_ah" "0" //
setinfo "ghosts" "0" //
setinfo _vgui_menus "0" //
cl_righthand "0" //
//--------------------------------------------------------------------------------
// <-*-*-*-*-*-*-> Para Grabar hasta 8 Demos con solo una tecla <-*-*-*-*-*-*->
alias demo "demo1"
alias demo1 "alias demo demo2; record demo1; developer 1; echo --- Grabando demo #1 ---; developer 0"
alias demo2 "alias demo demo3; stop; developer 1; echo --- Demo #1 terminada! ---; developer 0"
alias demo3 "alias demo demo4; record demo2; developer 1; echo --- Grabando demo #2 ---; developer 0"
alias demo4 "alias demo demo5; stop; developer 1; echo --- Demo #2 terminada! ---; developer 0"
alias demo5 "alias demo demo6; record demo3; developer 1; echo --- Grabando demo #3 ---; developer 0"
alias demo6 "alias demo demo7; stop; developer 1; echo --- Demo #3 terminada! ---; developer 0"
alias demo7 "alias demo demo8; record demo4; developer 1; echo --- Grabando demo #4 ---; developer 0"
alias demo8 "alias demo demo9; stop; developer 1; echo --- Demo #4 terminada! ---; developer 0"
alias demo9 "alias demo demo10; record demo5; developer 1; echo --- Grabando demo #5 ---; developer 0"
alias demo10 "alias demo demo11; stop; developer 1; echo --- Demo #5 terminada! ---; developer 0"
alias demo11 "alias demo demo12; record demo6; developer 1; echo --- Grabando demo #6 ---; developer 0"
alias demo12 "alias demo demo13; stop; developer 1; echo --- Demo #6 terminada! ---; developer 0"
alias demo13 "alias demo demo14; record demo7; developer 1; echo --- Grabando demo #7 ---; developer 0"
alias demo14 "alias demo demo15; stop; developer 1; echo --- Demo #7 terminada! ---; developer 0"
alias demo15 "alias demo demo16; record demo8; developer 1; echo --- Grabando demo #8 ---; developer 0"
alias demo16 "alias demo demo1; stop; developer 1; echo --- Demo #8 terminada! ---; developer 0"
//PRESENTACION DE LA CFG
echo " B"
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
clear
echo " Bi"
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
clear
echo " Bie"
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
clear
echo " Bien"
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
clear
echo " Bienv"
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
clear
echo " Bienve"
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
clear
echo " Bienven"
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
clear
echo " Bienveni"
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
clear
echo " Bienvenid"
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
clear
echo " Bienvenido"
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
clear
echo " Bienvenido W"
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
clear
echo " Bienvenido Wl "
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
clear
echo " Bienvenido Wlo "
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
clear
echo " Bienvenido Wlou "
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
clear
echo " Bienvenido Wlous "
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
clear
echo " Bienvenido Wlouse "
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
clear
echo " Bienvenido WlouseN "
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
//Binds de Compras
bind "KP_RightArrow" "galil;hegren;flash;flash;primammo;vest; defuser; say_team ++ Fender ++" //
bind "kp_del" "deagle; secammo;hegren;flash;flash;vest; defuser; say_team ++ Deagle ++" //
bind "kp_5" "mp5; primammo;hegren;flash;flash;vest; defuser; say_team ++ MP5 ++" //
bind "KP_end" "awp; buyammo2;primammo;hegren;flash;flash;vest; defuser; say_team ++ AWP ++" //
bind "KP_downarrow" "ak47; primammo;hegren;flash;flash;vest; defuser; say_team ++ AK-47 ++" //
bind "kp_pgdn" "m4a1; primammo;hegren;flash;flash;vest; defuser; say_team ++ m4a1 ++" //
bind "kp_leftarrow" "clarion;vest;defuser;hegren;flash;flash;primammo; say_team ++ Clarion ++" //
bind ; +asemicolon
alias +asemicolon "say CfG Wlousen Activadaaaaaaa "
alias -asemicolon "slot10s;slot10s;slot10s;slot10s;slot10s"
bueno el que me quierea agregar al msn para jugar al cs es [email protected]
nos vemos saludos a todosss
alias slot10s "slot10;wait;wait;slot10;wait;wait;slot10;wait;wait"
// <-*-*-*-*-*-*->| IMPORTANTE !!! SIEMPRE PROTEGER CONTRA ESCRITURA <-*-*-*-*-*-*->
//------- 0n*Fire!
clear
unbindall
// <-*-*-*-*-*-*-> | NicK | <-*-*-*-*-*-*-> //
name "Player "
// <-*-*-*-*-*-*-> | Conexion Settings | <-*-*-*-*-*-*->
// Netcode Adsl 512/128
rate "9999" //
cl_rate "9999" //
cl_updaterate "60" //
cl_cmdrate "35" //
cl_latency "-30" //
cl_lw "1" //
cl_lc "1" //
ex_interp "0.1" //
// <-*-*-*-*-*-*-> [Teclado/Movimiento] <-*-*-*-*-*-*->
bind "w" "+forward" //
bind "s" "+back" //
bind "a" "+moveleft" //
bind "d" "+moveright" //
bind "SPACE" "+jump" //
bind "CTRL" "+duck" //
bind "SHIFT" "+speed" //
bind "q" "lastinv" //
bind "ENTER" "+attack"
//------- [Binds.Teclado.Comandos]
bind "F1" "say
bind "F10" "say
bind "F5" "say /top15"
bind "F6" "say /rankstats"
bind "F7" "say /rank"
bind "F8" "say
bind "F2" "say_team ¡¡¡¡ ---> Plantaron en A <--- GoGoGo !!!!"
bind "F3" "say_team ¡¡¡¡ ---> Plantaron en B <--- GoGoGo !!!!"
bind "F4" "say_team ¡¡¡¡ [ Need BuckUP ] !!!! AyudamE"
bind "r" "+reload" //
bind "b" "buy" //
bind "o" "buyequip" //
bind "," "buyammo1" //
bind "." "buyammo2" //
bind "z" "radio1" //
bind "x" "radio2" //
bind "c" "radio3" //
bind "f" "impulse 100" //
bind "g" "drop;say_team [ Dropped Arma / C4 ]"
bind "h" "+commandmenu" //
bind "t" "impulse 201;
bind "v" "+voicerecord" //
bind "n" "zurdo"+right"
bind "TAB" "+showscores; stopsound; developer 1 ;echo StopSound ;developer 0" //
bind "ESCAPE" "cancelselect" //
bind "ENTER" "+attack"
bind "y" "messagemode" //
bind "u" "messagemode2" //
bind "~" "toggleconsole" //
bind "`" "toggleconsole" //
bind "*" "say Mi mSn eS : [email protected]
bind "0" "slot10" //
bind "1" "slot1" //
bind "2" "slot2" //
bind "3" "slot3" //
bind "4" "slot4" //
bind "5" "slot5" //
bind "6" "slot6" //
bind "7" "slot7" //
bind "8" "slot8" //
bind "9" "slot9" //
bind "[" "podbotmenu" //
bind "]" "+commandmenu" /
bind "/" "chooseteam" //
bind "-" "say .com/
bind "PAUSE" "rcon pausable 1; pause" //
alias "derecho" "cl_righthand 1;wait;echo mano derecha;wait;bind e zurdo"
alias "zurdo" "cl_righthand 0;wait;echo mano izquierda;wait;bind e derecho"
//----- Binds Automaticos
bind "capslock" "silw"
alias silw "sw_on"
alias sw_on "+speed; alias silw sw_off; developer 1; echo ** CAMINANDO **; developer 0"
alias sw_off "-speed; alias silw sw_on; developer 1; echo ** CORRIENDO **; developer 0"
bind "e" "+use"
alias defusar "defusar_on"
alias defusar_on "+use; alias defusar defusar_off"
alias defusar_off "-use; alias defusar defusar_on"
//*********************//
//* 'Mouse ~~(,,^^>' *//
//*********************//
bind "MOUSE1" "+attack" //
bind "MOUSE2" "+attack2" //
bind "MWHEELUP" "radio2" //
bind "MWHEELDOWN" "radio3" //
bind "MOUSE3" "aCB4" //
bind "MOUSE4" "radio3" //
bind "MOUSE5" "radio2" //
//------- [Varias 0n*Fire!]
bind "i" "timeleft; showbriefing" //
bind "j" "say nextmap" //
//Binds Gr0x0s
alias p0 "volume 0.0 ; alias pup p1 ; developer 1 ; echo Volume (min 0)==========; developer 0"
alias p1 "volume 1.2 ; alias pup p2 ; alias pdn p0 ; developer 1 ; echo Volume =(1.2)========= ; developer 0"
alias p2 "volume 1.4 ; alias pup p3 ; alias pdn p1 ; developer 1 ; echo Volume ==(1.4)======== ; developer 0"
alias p3 "volume 1.6 ; alias pup p4 ; alias pdn p2 ; developer 1 ; echo Volume ===(1.6)======= ; developer 0"
alias p4 "volume 1.8 ; alias pup p5 ; alias pdn p3 ; developer 1 ; echo Volume ====(1.8)====== ; developer 0"
alias p5 "volume 2.0 ; alias pup p6 ; alias pdn p4 ; developer 1 ; echo Volume =====(2)===== ; developer 0"
alias p6 "volume 2.2 ; alias pup p7 ; alias pdn p5 ; developer 1 ; echo Volume ======(2.2)==== ; developer 0"
alias p7 "volume 2.4 ; alias pup p8 ; alias pdn p6 ; developer 1 ; echo Volume =======(2.4)=== ; developer 0"
alias p8 "volume 2.6 ; alias pup p9 ; alias pdn p7 ; developer 1 ; echo Volume ========(2.6)== ; developer 0"
alias p9 "volume 2.8 ; alias pup p10 ; alias pdn p8 ; developer 1 ; echo Volume =========(2.8)= ; developer 0"
alias p10 "volume 3.0 ; alias pdn p9 ; developer 1 ; echo Volume ==========(max 3); developer 0"
p10
bind "LEFTARROW" "pdn"
bind "RIGHTARROW" "pup"
developer 1
+sensitivity
alias r0 "sensitivity 0.8 ; alias pap r1 ; developer 1 ; echo sensitivity (min 0.8)=====; developer 0"
alias r1 "sensitivity 1. ; alias pap r2 ; alias pdw r0 ; developer 1 ; echo sensitivity =(1)==== ; developer 0"
alias r2 "sensitivity 1.3 ; alias pap r3 ; alias pdw r1 ; developer 1 ; echo sensitivity ==(1.2)=== ; developer 0"
alias r3 "sensitivity 1.6 ; alias pap r4 ; alias pdw r2 ; developer 1 ; echo sensitivity ===(1.6)== ; developer 0"
alias r4 "sensitivity 1.8 ; alias pap r5 ; alias pdw r3 ; developer 1 ; echo sensitivity ====(1.8)= ; developer 0"
alias r5 "sensitivity 2.5 ; alias pap r4 ; developer 1 ; echo sensitivity =====(max 2.5); developer 0"
r5
bind "UPARROW" "pap"
bind "DOWNARROW" "pdw"
//------- [Net_Graph] //
bind "p" "graphon"
net_graphpos "2"
alias "graphon" "net_graph 4; bind p graphoff"
alias "graphoff" "net_graph 0; bind p graphon"
// *** LEET *** //
alias "modelsi" "cl_minmodels 0; bind k modelno"
alias "modelno" "cl_minmodels 1; bind k modelsi"
bind "k" "modelsi"
// *** Script de Musiquita o.0 *** //
bind l extoggle
alias extoggle exon
alias exon "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias extoggle exoff"
alias exoff "-voicerecord; voice_inputfromfile 0; voice_loopback 0; alias extoggle exon"
m_filter "0" //
m_pitch "0.022" //
m_yaw "0.022" //
m_forward "1" //
m_side "0.8" //
sensitivity "1" //
zoom_sensitivity_ratio "0.8666" //
cl_dynamiccrosshair "0" //
joystick "0" //
+mlook //
//Ultimos Binds !!
bind kp_home "aCB6"
alias aCB6 "aCB6line1"
alias aCB6line1 "con_color 255+0+0; alias aCB6 aCB6line2"
alias aCB6line2 "con_color 0+255+0; alias aCB6 aCB6line3"
alias aCB6line3 "con_color 0+0+255; alias aCB6 aCB6line4"
alias aCB6line4 "con_color 255+255+50; alias aCB6 aCB6line5"
alias aCB6line5 "con_color 50+200+255; alias aCB6 aCB6line6"
alias aCB6line6 "con_color 155+155+155; alias aCB6 aCB6line7"
alias aCB6line7 "con_color 255+255+255; alias aCB6 aCB6line1"
bind kp_uparrow "aCB5"
alias aCB5 "aCB5line1"
alias aCB5line1 "name 1; alias aCB5 aCB5line2"
alias aCB5line2 "name 2; alias aCB5 aCB5line3"
alias aCB5line3 "name RoY4*; alias aCB5 aCB5line1"
alias aCB4 "aCB4line1"
alias aCB4line1 "cl_righthand 1; alias aCB4 aCB4line2"
alias aCB4line2 "cl_righthand 0; alias aCB4 aCB4line1"
bind kp_pgup "demo"
// <-*-*-*-*-*-*-> | AJUSTES | <-*-*-*-*-*-*->
// --------------- | CL | ---------------
l_himodels "0.000000" //
cl_minmodels "1" //
cl_timeout "9999" //
cl_download_ingame "1" //
cl_allowdownload "1" //
cl_allowupload "1" //
cl_backspeed "400" //
cl_forwardspeed "400" //
cl_gaitestimation "1.000000" //
cl_observercrosshair "0" //
cl_pitchdown "89" //
cl_pitchup "89" //
cl_solid_players "1" //
cl_gibcount "4" //
cl_giblife "180" //
cl_bob "0.010" //
cl_corpsestay "180" //
cl_bobcycle "0"
_snd_mixahead "0.1" //
_cl_autowepswitch "0" //
cl_crosshair_size "small"
cl_crosshair_color "000 4444 000"
cl_crosshair_translucent "0"
cl_radartype "4"
cl_lc "1"
cl_lw "1"
cl_weather "1"
fps_max "100"
fps_modem "0"
// --------------- | Vide0 | ---------------
gl_overbright "0" //
gl_polyoffset "0.1" //
gl_monolights "0" //
gl_flipmatrix "0" //
gl_keeptjunctions "0" //
gl_lightholes "0" //
gl_monolights "0" //
gl_overbright "0" //
gl_palette_tex "0" //
gl_picmip "0" //
gl_playermip "3" //
gl_wateramp "0" //
gl_alphamin "0.25" //
gl_cull "1" //
gl_max_size "256" //
gl_round_down "6.000000" //
gl_texturemode "gl_linear_mipmap_linear" //
gl_polyoffset "4" //
gl_affinemodels "0" //
gl_dither "0" //
gl_clear "1" //
fastsprites "0" //
brightness "999" //
gamma "999" //
fps_max "99" //
max_shells "5" //
max_smokepuffs "5" //
mp_decals "300" //
r_decals "25" //
r_drawviewmodel "1" //
r_dynamic "0" //
r_mirroralpha "0" //
cl_vsmoothing "0.05" //
cl_dlmax "0" //
r_wateralpha "0" //
// --------------- | Sonid0 | ---------------
s_polykeep "1000000000" //
s_polysize "10000000" //
s_leafnum "0" //
s_automax_distance "30.0" //
s_automin_distance "2.0" //
s_bloat "2" //
s_distance "60" //
s_eax "0" //
s_geometry "0" //
s_max_distance "1000" //
s_min_distance "8.0" //
s_numpolys "200" //
s_refdelay "4" //
s_refgain "0.4" //
s_reverb "0" //
s_verbwet "0.25" //
s_a3d "0" //
voice_scale "0.75" //
voice_enable "1" //
sv_voiceenable "1" //
hisound "1" //
_snd_mixahead "0.1" //
bgmvolume "0" //
ambient_fade "100" //
volume "2" //
net_graph "0"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
// --------------- | OTRAS | ---------------
con_color "232 232 232" //
console "1" //
crosshair "1" //
developer "0" //
lightgamma "2.5" //
texgamma "2" //
graphheight "90" //
hud_centerid "1" //
hud_fastswitch "1" //
hud_deathnotice_time "10" //
loadas8bit "0" //
precache "1" //
scr_conspeed "99999" //
snd_noextraupdate "0" //
suitvolume "0.25" //
viewsize "120" //
gunsmoke "0" //
developer "1" //
sv_aim "0" //
r_mmx "1" //
ati_npatch "1.0"
ati_subdiv "2"
ambient_fade "100"
violence_ablood "0" //
violence_agibs "0" //
violence_hblood "0" //
violence_hgibs "0" //
// <-*-*-*-*-*-*-> | set_info | <-*-*-*-*-*-*->
setinfo "_ah" "0" //
setinfo "ghosts" "0" //
setinfo _vgui_menus "0" //
cl_righthand "0" //
//--------------------------------------------------------------------------------
// <-*-*-*-*-*-*-> Para Grabar hasta 8 Demos con solo una tecla <-*-*-*-*-*-*->
alias demo "demo1"
alias demo1 "alias demo demo2; record demo1; developer 1; echo --- Grabando demo #1 ---; developer 0"
alias demo2 "alias demo demo3; stop; developer 1; echo --- Demo #1 terminada! ---; developer 0"
alias demo3 "alias demo demo4; record demo2; developer 1; echo --- Grabando demo #2 ---; developer 0"
alias demo4 "alias demo demo5; stop; developer 1; echo --- Demo #2 terminada! ---; developer 0"
alias demo5 "alias demo demo6; record demo3; developer 1; echo --- Grabando demo #3 ---; developer 0"
alias demo6 "alias demo demo7; stop; developer 1; echo --- Demo #3 terminada! ---; developer 0"
alias demo7 "alias demo demo8; record demo4; developer 1; echo --- Grabando demo #4 ---; developer 0"
alias demo8 "alias demo demo9; stop; developer 1; echo --- Demo #4 terminada! ---; developer 0"
alias demo9 "alias demo demo10; record demo5; developer 1; echo --- Grabando demo #5 ---; developer 0"
alias demo10 "alias demo demo11; stop; developer 1; echo --- Demo #5 terminada! ---; developer 0"
alias demo11 "alias demo demo12; record demo6; developer 1; echo --- Grabando demo #6 ---; developer 0"
alias demo12 "alias demo demo13; stop; developer 1; echo --- Demo #6 terminada! ---; developer 0"
alias demo13 "alias demo demo14; record demo7; developer 1; echo --- Grabando demo #7 ---; developer 0"
alias demo14 "alias demo demo15; stop; developer 1; echo --- Demo #7 terminada! ---; developer 0"
alias demo15 "alias demo demo16; record demo8; developer 1; echo --- Grabando demo #8 ---; developer 0"
alias demo16 "alias demo demo1; stop; developer 1; echo --- Demo #8 terminada! ---; developer 0"
//PRESENTACION DE LA CFG
echo " B"
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
clear
echo " Bi"
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
clear
echo " Bie"
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
clear
echo " Bien"
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
clear
echo " Bienv"
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
clear
echo " Bienve"
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
clear
echo " Bienven"
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
clear
echo " Bienveni"
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
clear
echo " Bienvenid"
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
clear
echo " Bienvenido"
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
clear
echo " Bienvenido W"
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
clear
echo " Bienvenido Wl "
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
clear
echo " Bienvenido Wlo "
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
clear
echo " Bienvenido Wlou "
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
clear
echo " Bienvenido Wlous "
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
clear
echo " Bienvenido Wlouse "
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
clear
echo " Bienvenido WlouseN "
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;
//Binds de Compras
bind "KP_RightArrow" "galil;hegren;flash;flash;primammo;vest; defuser; say_team ++ Fender ++" //
bind "kp_del" "deagle; secammo;hegren;flash;flash;vest; defuser; say_team ++ Deagle ++" //
bind "kp_5" "mp5; primammo;hegren;flash;flash;vest; defuser; say_team ++ MP5 ++" //
bind "KP_end" "awp; buyammo2;primammo;hegren;flash;flash;vest; defuser; say_team ++ AWP ++" //
bind "KP_downarrow" "ak47; primammo;hegren;flash;flash;vest; defuser; say_team ++ AK-47 ++" //
bind "kp_pgdn" "m4a1; primammo;hegren;flash;flash;vest; defuser; say_team ++ m4a1 ++" //
bind "kp_leftarrow" "clarion;vest;defuser;hegren;flash;flash;primammo; say_team ++ Clarion ++" //
bind ; +asemicolon
alias +asemicolon "say CfG Wlousen Activadaaaaaaa "
alias -asemicolon "slot10s;slot10s;slot10s;slot10s;slot10s"
bueno el que me quierea agregar al msn para jugar al cs es [email protected]
nos vemos saludos a todosss